|
Demonic Attorney
( 3)
Sorcery
Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of their library.
|
|
|
Demonic Torment
( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature.
|
|
|
Demonic Tutor
( 2)
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
|
|
|
Derelor
( 4)
Creature — Thrull
(4/4)
Black spells you cast cost more to cast.
|
|
|
Desert
( 0)
Land — Desert
: Add . : Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
|
|
|
Desert Nomads
( 3)
Creature — Human Nomad
(2/2)
Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts.
|
|
|
Detonate
( 1)
Sorcery
Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
|
|
|
Devouring Deep
( 3)
Creature — Fish
(1/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
|
|
|
Diabolic Machine
( 7)
Artifact Creature — Construct
(4/4)
: Regenerate Diabolic Machine.
|
|
|
Diamond Valley
( 0)
Land
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
|
|
|
Dingus Egg
( 4)
Artifact
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
|
|
|
Disenchant
( 2)
Instant
Destroy target artifact or enchantment.
|
|
|
Disharmony
( 3)
Instant
Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.
|
|
|
Disintegrate
( 1)
Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
|
|
|
Disrupting Scepter
( 3)
Artifact
, : Target player discards a card. Activate only during your turn.
|
|
|
Divine Intervention
( 8)
Enchantment
Divine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw.
|
|
|
Divine Offering
( 2)
Instant
Destroy target artifact. You gain life equal to its mana value.
|
|
|
Draconian Cylix
( 3)
Artifact
, , Discard a card at random: Regenerate target creature.
|
|
|
Drafna's Restoration
( 1)
Sorcery
Put any number of target artifact cards from target player's graveyard on top of their library in any order.
|
|
|
Dragon Engine
( 3)
Artifact Creature — Construct
(1/3)
: Dragon Engine gets +1/+0 until end of turn.
|
|
|
Dragon Whelp
( 4)
Creature — Dragon
(2/3)
Flying : Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
|
|
|
Drain Life
( 2)
Sorcery
Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
|
|
|
Drain Power
( 2)
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
|
|
|
Dream Coat
( 1)
Enchantment — Aura
Enchant creature : Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
|
|
|
Drop of Honey
( 1)
Enchantment
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey.
|
|
|
Drowned
( 2)
Creature — Zombie
(1/1)
: Regenerate Drowned.
|
|
|
Drudge Skeletons
( 2)
Creature — Skeleton
(1/1)
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
|
|
|
Dwarven Armorer
( 1)
Creature — Dwarf
(0/2)
, , Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.
|
|
|
Dwarven Catapult
( 1)
Instant
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
|
|
|
Dwarven Hold
( 0)
Land
Dwarven Hold enters the battlefield tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. , Remove any number of storage counters from Dwarven Hold: Add for each storage counter removed this way.
|
|
|
Dwarven Lieutenant
( 2)
Creature — Dwarf Soldier
(1/2)
: Target Dwarf creature gets +1/+0 until end of turn.
|
|
|
Dwarven Soldier
( 2)
Creature — Dwarf Soldier
(2/1)
Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.
|
|
|
Dwarven Song
( 1)
Instant
One or more target creatures become red until end of turn.
|
|
|
Dwarven Warriors
( 3)
Creature — Dwarf Warrior
(1/1)
: Target creature with power 2 or less can't be blocked this turn.
|
|
|
Dwarven Weaponsmith
( 2)
Creature — Dwarf Artificer
(1/1)
, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.
|
|
|
Earthbind
( 1)
Enchantment — Aura
Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
|
|
|
Earthquake
( 1)
Sorcery
Earthquake deals X damage to each creature without flying and each player.
|
|
|
Eater of the Dead
( 5)
Creature — Horror
(3/4)
: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.
|
|
|
Ebon Praetor
( 6)
Creature — Avatar Praetor
(5/5)
First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.
|
|
|
Ebony Horse
( 3)
Artifact
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
|
|
|
Elder Land Wurm
( 7)
Creature — Dragon Wurm
(5/5)
Defender, trample When Elder Land Wurm blocks, it loses defender.
|
|
|
Elder Spawn
( 7)
Creature — Spawn
(6/6)
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures.
|
|
|
Electric Eel
( 1)
Creature — Fish
(1/1)
When Electric Eel enters the battlefield, it deals 1 damage to you. : Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
|
|
|
El-Hajjâj
( 3)
Creature — Human Wizard
(1/1)
Whenever El-Hajjâj deals damage, you gain that much life.
|
|
|
Elven Fortress
( 1)
Enchantment
: Target blocking creature gets +0/+1 until end of turn.
|
|
|
Elven Lyre
( 2)
Artifact
, , Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
|
|
|
Elven Riders
( 5)
Creature — Elf
(3/3)
Elven Riders can't be blocked except by Walls and/or creatures with flying.
|
|
|
Elves of Deep Shadow
( 1)
Creature — Elf Druid
(1/1)
: Add . Elves of Deep Shadow deals 1 damage to you.
|
|
|
Elvish Farmer
( 2)
Creature — Elf
(0/2)
At the beginning of your upkeep, put a spore counter on Elvish Farmer. Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life.
|
|
|
Elvish Scout
( 1)
Creature — Elf Scout
(1/1)
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
|
|
|
Emerald Dragonfly
( 2)
Creature — Insect
(1/1)
Flying : Emerald Dragonfly gains first strike until end of turn.
|
|
|
Enchanted Being
( 3)
Creature — Human
(2/2)
Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.
|
|
|
Enchantment Alteration
( 1)
Instant
Attach target Aura attached to a creature or land to another permanent of that type.
|
|
|
Energy Flux
( 3)
Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."
|
|
|
Energy Tap
( 1)
Sorcery
Tap target untapped creature you control. If you do, add an amount of equal to that creature's mana value.
|
|
|
Equinox
( 1)
Enchantment — Aura
Enchant land Enchanted land has ": Counter target spell if it would destroy a land you control."
|
|
|
Erg Raiders
( 2)
Creature — Human Warrior
(2/3)
At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
|
|
|
Erhnam Djinn
( 4)
Creature — Djinn
(4/5)
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
|
|
|
Erosion
( 3)
Enchantment — Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.
|
|
|
Eternal Flame
( 4)
Sorcery
Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.
|
|
|
Eternal Warrior
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has vigilance.
|
|
|
Eureka
( 4)
Sorcery
Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
|
|
|
Evil Eye of Orms-by-Gore
( 5)
Creature — Eye
(3/6)
Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls.
|
|
|
Evil Presence
( 1)
Enchantment — Aura
Enchant land Enchanted land is a Swamp.
|
|
|
Exorcist
( 2)
Creature — Human Cleric
(1/1)
|
|
|
Eye for an Eye
( 2)
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
|
|
|
Fallen Angel
( 5)
Creature — Angel
(3/3)
Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
|
|
|
Falling Star
( 3)
Sorcery
Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
|
|
|
False Orders
( 1)
Instant
Cast this spell only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
|
|
|
Farmstead
( 3)
Enchantment — Aura
Enchant land Enchanted land has "At the beginning of your upkeep, you may pay . If you do, you gain 1 life."
|
|
|
Farrel's Mantle
( 3)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
|
|
|
Farrel's Zealot
( 3)
Creature — Human
(2/2)
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
|
|
|
Fastbond
( 1)
Enchantment
You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
|
|
|
Fasting
( 1)
Enchantment
At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting.
|
|
|
Fear
( 2)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
|
|
|
Feedback
( 3)
Enchantment — Aura
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
|
|
|
Feint
( 1)
Instant
Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
|
|
|
Feldon's Cane
( 1)
Artifact
, Exile Feldon's Cane: Shuffle your graveyard into your library.
|
|
|
Fellwar Stone
( 2)
Artifact
: Add one mana of any color that a land an opponent controls could produce.
|
|
|
Feral Thallid
( 6)
Creature — Fungus
(6/3)
At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
|
|
|
Festival
( 1)
Instant
Cast this spell only during an opponent's upkeep. Creatures can't attack this turn.
|
|
|
Field of Dreams
( 1)
World Enchantment
Players play with the top card of their libraries revealed.
|
|
|
Fire and Brimstone
( 5)
Instant
Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
|
|
|
Fire Drake
( 3)
Creature — Drake
(1/2)
Flying : Fire Drake gets +1/+0 until end of turn. Activate only once each turn.
|
|
|
Fireball
( 1)
Sorcery
This spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
|
|
|